Version 2.0 is cleared to land !
FSXPilot, the universal autopilot for FSX, FSX Steam and P3D, will be available in version 2.0 soon.
For the first time FSXPilot will support standard instrument departures (SID) and standard terminal arrival routes (STAR). In cooperation with Navigraph we will be able to provide a more recent AIRAC (1502) including the SID and STAR data. Fly the professional routes from and to your favorite departure and destination airports. Select SID's effectively according to their departure direction and STAR's according to the distance of your aircraft relative to the first STAR waypoint. Include SID's and STAR's in your flightplans. Graphically depict STAR's and SID's on the EFIS. 2.0 further enables to switch to 'next tracking target' by a new EFIS button.
The new version is in the process of performance tests. Stay tuned.
FSXPilot is the world's leading and most versatile autopilot for fixed wing aircraft and helicopters in flight simulation.
This program was started in Orbiter Space Simulation and later ported to the Microsoft Flight Simulator. FSXPilot also works great in Prepar3D, even in the brand new version 2. Especially for you P3D users we have recently (1.37) added support for "the beast" Raptor F22 :-) Currently, we develop for FSX/Prepar3D only, but there are still (old and limited) versions for FS9 available for download.
FSXPilot is freeware. Be warned: After you've learned FSXPilot, you will be able to fly them all and won't go without it ...
After the install, FSXPilot will open in two separate windows on your desktop screen. The main window is for autopilot control, the EFIS window is for navigation. The best way to use FSXPilot is to start FSX (windowed mode only) and later start FSXPilot with it's two separate windows. You can position the FSXpilot windows on your screen wherever you want and save this position as your default. If FSX is in windowed mode you might experience a "stop" of the flight simulator when you click another window on your screen. This "stop" can be switched off in FSX options. FSX full screen and FSXPilot is only possible if you have two monitors attached to your computer.
FSXPilot version 1.50 is finally available and supports Windows Speech output and speech recognition.
Please check out the Speech recognition support file for more information.
It is advisable to use a good headset. Please enable speech recognition in your Windows 7, Vista or 8 system and do some basic speech training with the US English WSR version !
Our brand new android version is out. Please Check the play store.
FSXPilot for android unpacks the whole power of the FSXPilot project on your phone device. Input things and waypoint control are done on your phone / tablet, the rest is performed by the extremely powerful FSXP standard software on your flightsim computer.
With FSXPilot for android, you have a versatile and clever new flighsim controller on your android phone or tablet. Also great stuff for reactivating your old phone. Possibilities of operation are endless. Plan your sightseeing flights with real world landmarks on google map - simply tapping your waypoints onto the screen and follw the plane turning into the new headings. Break all kinds of records by long distance flights controlled over your phone - why not fly around the world ? Try ground taxi on a system with P3D installed and you will be absolutely amazed. Send all kinds of inflight commands to your aircraft - flight level , speed and heading changes, holding commands, GPS- or ILS autoland commands. Even turn your engines off / on via the phone and release the wheelbrakes.
Play time again !
FSXPilot version 1.53 was published on July 5th 2015
See download page and the speech recognition support file for changes.
Version 1.5 is one of the most substantial updates of FSXPilot in recent years.
We implemented speech output and recognition as well as the ability to create your own airport and runway directory from your current FSX or P3D installation. Our tests showed that mishaps of the past ('bad' landings and non-straight takeoffs) were mostly due to AIRAC incompatibilities. Now that FSXPilot uses airport and runway data derived from FSX directly, runway headings are correct and GPS and ILS landing coordinates are precise.
The description how to create AIRAC data from your own FSX installation is in the support section.
There is more to come. Stay tuned ....